Add Zoom to Scroll/Non-Scroll option

gsmetzergsmetzer Member Posts: 31
edited November -1 in Working with GS (Mac)
This would add a lot of functionality so HUDs don’t change shape, move and break buttons during camera zooms. I would think this would be a simple fix for GS. All it would take is an actor that displays on the Device screen independent of the Camera.

I hope to see this soon! Its been so frustrating to fix wacky HUDs with dozens of constraints.

Thanks!

Comments

  • spliketspliket Member Posts: 93
    Add my name to the list of those who want this.
  • ChaserChaser Member Posts: 1,453
    +1
  • BarrytheBarrythe Member Posts: 82
    couldn't agree more, we could really do with a dedicated HUD layer that permanently stays locked to the camera position regardless of zoom.
  • gsmetzergsmetzer Member Posts: 31
    Well said Barry, Thanks!
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