++LOTS and Lots of (recycled) Bullets?

AquariusAquarius Member Posts: 282
edited November -1 in Working with GS (Mac)
is this possible? working on a space shooter but as you know those games always have crazy bullets EVERYWHERE lol whats the best way i can do this with optimal performance?

Comments

  • UtopianGamesUtopianGames Member Posts: 5,692
    Use interpolate for bullets and turn off movable would be a good start.

    It might be possible to have less bullets than you think, one of the shooter templates i made recently has only 10 recycled bullets but it looks more like 20.

    image
  • AquariusAquarius Member Posts: 282
    interpolate bullets? what you mean? movement wise? but u said make it unmovable
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    you can move non moveable actors with interpolate. thats why interpolate is so great
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