Need help with level up system
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How can i make a level up system?
it need to be: When actorPlayer kills enemy rise EXP. When EXP is so much like (actorPlayer´s level*100) = level up?!
EXP=Experience Points
it need to be: When actorPlayer kills enemy rise EXP. When EXP is so much like (actorPlayer´s level*100) = level up?!
EXP=Experience Points
Comments
How to make that?
I need only write
In Rule:
When EXP = (game.playerLevel*100)
Change attribute:
game.PlayerLevel to game.Playerlevel + 1
That´s it