Uploading / downloading project

PatronusPatronus Member Posts: 56
edited November -1 in Working with GS (Mac)
Hi guys, perhaps someone can help me. I don't use the slick GS 0.62 / 0.70 built-in upload facility since my iPhone is registered on my IBM laptop and not on the Macbook that I use with GS. This forces me to transfer the .app file to the PC to be uploaded to the iphone through iTunes. The old fashioned way using XCode is quicker and I like using the iPhone simulator. However I suspect that the new save/load attribute doesn't work using this method. My project crashes on the iPhone when adding this new attribute. Any solution?

Oh yes, I never could the GS Viewer working because the iPhone doesn't want to communicate with the Mac even though the app was successfully built and installed. Perhaps if I can get some advice to get the wireless between the iPhone and Macbook going I won't have to go through all of this.

Thanks in advance.
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