Very simple.. My tiles are not working :]

TwilightHunterTwilightHunter Member Posts: 146
edited November -1 in Working with GS (Mac)
Hey, quick question! I just want to create a tiled background by using an actor and clicking "tile" on it's x and y wrap in the graphics section of the actor. I'm obviously missing something, as it is not working.
Any help would be great!

Comments

  • PhoticsPhotics Member Posts: 4,172
    Did you make the actor bigger than the graphic?
  • DizkoDizko Member Posts: 498
    Isn't there an issue with this when using Res Independence? Or has that been fixed now?
  • TwilightHunterTwilightHunter Member Posts: 146
    Photics- Should it be bigger than the graphic?
  • PhoticsPhotics Member Posts: 4,172
    TwilightHunter said:
    Photics- Should it be bigger than the graphic?

    If it's the same size as the graphic, it's only showing one tile.
  • Rob2Rob2 Member Posts: 2,402
    You need your actor to be the size of the area you need covered by the tiled image. Its the image that is tiling not the actor :)
  • TwilightHunterTwilightHunter Member Posts: 146
    Ok, well all I'm using is like a 32 x 32 pixel image that I want to tile the scene like a real tile floor.
  • PhoticsPhotics Member Posts: 4,172
    TwilightHunter said:
    Ok, well all I'm using is like a 32 x 32 pixel image that I want to tile the scene like a real tile floor.

    Make your actor the size of the scene.
  • TwilightHunterTwilightHunter Member Posts: 146
    Dang... alright
  • TwilightHunterTwilightHunter Member Posts: 146
    Yup..That worked.. Sadly. That means I have to do that in every room? Guess I'll just edit the prototype of the actor instead of making a new one every time. Thanks!
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