Moveable actor

GingerBGamesGingerBGames Member Posts: 390
edited November -1 in Working with GS (Mac)
Hello GS'ers,

I've got two actors, A & B. I control A. B is put into the scene and A eventually encounters B. When A get's within a certain distance from B, B moves towards A. Right now if A keeps moving forward, it can just push B the entire levels distance. How can I make B movable (to walk towards A), and at the same time, not allow A to push B the entire way when they meet? If there's a template please let me know which it is so I may download it! Thanks guys/gals.

Comments

  • akashvirakashvir Member Posts: 42
    Hi there,

    As far as I understood you can increase the "density" of B under the "Physics" properties of the actor, so that it becomes much heavier than A or you can calculate the distance between A and B and slow down A accordingly.. Hope this helps..

    Akash
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