Problem with overlap/collide

SkyMapleSkyMaple Member Posts: 817
edited November -1 in Working with GS (Mac)
I have a (hopefully) simple problem with an actor overlaping/colliding with another actor. Its setup like-

Rule, when actor overlaps/collides with actor2

Change attribute "#" to 1

I have multiple Rules on that actor like the on i just described. Colliding with different actors, Changing "#" to 1-4

The problem is that its only detecting one of the collisions. And none of the others. The actors are on different layers (if it matters).

So how can i fix this?

Comments

  • steeler0038steeler0038 Member Posts: 153
    Have you tried grouping the things the actor is colliding with into groups? use the home button in the top left and click actors in the middle of the screen. I have a bunch of different collision types in my game, and putting them into groups really cut down on the coding. Hope this helps...
  • SkyMapleSkyMaple Member Posts: 817
    Sorry if i wasnt clear. Im having a problem with the rule

    IF actor overlaps with another actor-> change attribute
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