Animation: When overlaps is meant to animate but only changes image.

ozboybrianozboybrian PRO Posts: 2,102
edited November -1 in Working with GS (Mac)
I've got a game that has for edges that the main actor bounces off and each time he touches on edge he is supposed to do a different animation till he touches another edge to begin a new animation.

How ever when it over laps the edge it only changes the image.
I'm guessing i'll have to set up attribute for each actor that touches an edge and for each edge or something...

What's the best way to go about his?

Cheers

Comments

  • ozboybrianozboybrian PRO Posts: 2,102
    Anyone? ... lol
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  • QuinnZoneStudiosQuinnZoneStudios Member Posts: 452
    Yep, you need an animation state attribute for each animation - then they will work perfectly ;)
    do a search for Fixed in the NEW + game tab. The fourth one that comes up should be the one called Animation Test with an orange background. open that in the GS Creator and it will show you what you need to do.
    Firemaplegames helped me with that one last year.

    Hope it hepls ;)

    Mike
  • ozboybrianozboybrian PRO Posts: 2,102
    THANKS MIKE!
    Works perfectly now, I even learnt something more then I expected so your help is much appreciated!
    Have a great day mate, thanks again.
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