How will be the "Loading Screen" on "Express" package?
cbt
Member Posts: 644
Hi,
I'm new and looking forward to do something good. But I have a question. When we try to buy GameSalad Creator there is two options;
Express and Pro
On the "Express" version, It says it does NOT allow us to make "Custom Loading Screens".
If I choose Express version and need to put a Loading Screen, what will it look like? Or will I be ever able to put any Loading Screens with Express?
Thanks in advance.
I'm new and looking forward to do something good. But I have a question. When we try to buy GameSalad Creator there is two options;
Express and Pro
On the "Express" version, It says it does NOT allow us to make "Custom Loading Screens".
If I choose Express version and need to put a Loading Screen, what will it look like? Or will I be ever able to put any Loading Screens with Express?
Thanks in advance.
Comments
I think 2k for a loading screen is a little excessive to be honest. But 2k to not have Game Salads splash included sounds more like a deal to be honest. Thats just my 2 cents. I really like what I see so far, as this lets those that are code handicapped get a game out, but this is a pretty big sticking point for me.
No big deal for me...50/50 about paying $99 atm.
GS looks great but im still unsure as it's missing some vital features, onlne high score, intro/cut scene movies, link to other games etc.
Darren.
All loading screens?
I have no problem with my game loading up with game salad logo, but between levels I want to use my own loading screens.
I also want to use some comic like image slideshow between levels while the next level is loading.
Am I able to do that?
Game salad has potential, but I discover more and more flaws. I mean, no high score, no open feint, no loading screens, no portrait style... I don't know, if I will buy it. And to pay 2000 dollars for such an early version with so many missing features.... I don't know.
Even MMO developers ask only 60 dollars for their unfinished beta crap.
@Utopiangames - you could put your own load screen right after gamesalads but i wouldnt reccommend it, gamesalads stays active for around 12 seconds on a 3gs so after making the user wait that long, just get into the game. lol. I would have a menu screen after the gamesalad load screen, i just wouldnt have a 'joebloggs games' screen.
One other thing i will say though is that GS is still in beta, every new release is getting better and better, for me, this has been amazing, without it, i could not make apps, its as simple as that.
There is a work round for portrait which is to simply rotate your images 90 degrees, this is a pain though but it has been stated that there is a new version coming soon which supports portrait mode. Like i said, every new release is getting better and better, i love it
My main concern is that I want custom loading screens between levels. Am I able to do that?
As I stated, I have no problem with the first splash screen when I load my game the first time, but I need custom loading screens between levels.
Is it possible? ANd if yes, how do I do that? I am new to this.
On touch - Spawn Actor - MY SUPER DUPER UBER SPLASH SCREEN. (front of LAYER)
After .1 change scene to - MY SUPER DUPER UBER NEXT SCENE.
This way it shows your splash & your little spinning circle. On your splash make sure it says 'loading..."
I didn't see previously that you posted two messages
Thanks for explanation also at JGary321
Think of a better way to tout and market the platform without imposition to the people using it.
Sorry if it sounds like a stab at you, it really isn't, just my opinion.
Way to go man!
$99 is great value, I must be at least 10 times as productive in GameSalad vs Objective-C. I'd pay that just to use it for prototyping and level design.
My question is if I purchase the 99$ package, can i later upgrade to the 199$ version at a discounted price?
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Back to my original question though, if i purchase the express can i later upgrade to the pro version at a discounted price?