Portal assistance please

rlehmrlehm Member Posts: 320
edited November -1 in Working with GS (Mac)
I'm trying to have an actor collide with a portal actor and then continue traveling from the second portal actor. Not sure where to start. Any tips?

Comments

  • JamwithnoJamwithno Member Posts: 312
    Well I don't have any tips but it seems like someone has been playing to much portal 2 lol just playen cool idea I wish I knew.
  • AsymptoteellAsymptoteell Member Posts: 1,362
    change its position to the position of the next portal.
  • icanmakeicanmake Member Posts: 466
    or destroy actor and spawn at next portal. either way should work
  • rlehmrlehm Member Posts: 320
    Ok. I'm trying to keep speed and direction constant.
  • AsymptoteellAsymptoteell Member Posts: 1,362
    Save and load attributes motion linear X and Y: When touches one portal, save attributes linear motion X and Y and when it comes out the other one, load those attributes.
  • marksmarks Inactive, Chef Emeritus Posts: 14
    This video might help you with maintaining speed and direction.



    Otherwise, record the position of the second portal, and set up a rule that says

    when actor collides with [portal 1], change attribute [position.x, position.y] to [location of second portal]
  • Metronome49Metronome49 Member Posts: 297
    I'm sure GladOS knows. But don't ask Wheatley... the frickin' moron.

    -I know this wasn't helpful-
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
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