hi, how i stop a guy gravity (accelerate)

guillefaceguilleface Member Posts: 1,014
edited November -1 in Working with GS (Mac)
i have a actor with accelerate to 270 to simulate gravity, the problem is when i create a ground in a diagonal angle, lets say 10, my player slides down, i do want this to happen but only when the ground is extremely in a very diagonal angle like 50,so how can i still walk up and down when the angle is not to high or low? thanks in advance

Comments

  • guillefaceguilleface Member Posts: 1,014
    thanks works good tshirtboot
  • scitunesscitunes Member, Sous Chef Posts: 4,047
    guilleface said:
    thanks works good tshirtboot

    Nice one, tshirtbone :)
  • Metronome49Metronome49 Member Posts: 297
    You're always so helpful tshirtbot!
  • veibhavveibhav Member Posts: 15
    edited January 2012
    Sorry tshirtboot but I can't stop my accelerator actor even though I increase lots of friction also.Please help me out.
    Thanks
  • LumpAppsLumpApps Member Posts: 2,881
    edited January 2012
    If you only use acceleration as gravity and there is no gravity in the scene then a move attribute with zero speed stops an actor.
  • veibhavveibhav Member Posts: 15
    Thanks..
    When I moved attribute with zero speed its Stop actor.
  • calvin9403calvin9403 Member Posts: 3,186
    I thought that is what you want veib
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