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Business and Marketing Theory
Timed LITE game. Good, bad or ugly idea
Mammoth
Member
Posts:
640
April 2011
edited November -1
in
Business and Marketing Theory
How effective or not effective is it to have a timed app. For example you get 10 minutes of gameplay and thats it. What is the most effective lite strategy?
Comments
GLGAMES
Singapore
Member
Posts:
988
April 2011
you can do anything you want since it's lite / free.
either times lock or feature lock could work.
Mammoth
Member
Posts:
640
April 2011
I haven't seen a timed app though. Has anybody tried it. I think that it would be a great way to do timed apps
ZackGS
Member
Posts:
313
April 2011
Apple don't usually allow Lite versions to be time restricted. Read the TOS
Mammoth
Member
Posts:
640
April 2011
That's what I thought. I haven't seen them. Its probably better to just do a lighter featured one.
wsdomain
Member
Posts:
35
April 2011
Yeah I agree with mammoth it's probably better but anyways like ZackGS said apple doesn't usually allow it.
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Comments
either times lock or feature lock could work.