Animate with timer
fzeed
Member Posts: 247
I want my actor to only animate every X seconds. Using a timer isn't working for me. Any other ideas?
Comments
try creating a boolean attribute like "animate"
then put a timer that says every X seconds change att.animate to true
DO NOT check run to completion
Then a new rule,
when att.animate is true,
1)animate behavior
2)Timer: After Y seconds run to completion
-change att. animate to false