gamesalad viewer

MERMMERM Member Posts: 194
edited November -1 in Working with GS (Mac)
ok im sorry this question probably gets asked a gazillion times but i need help...
i was watching tshirtbooths tutorial on how to get gamesalad viewer on an idevice. when i got to the point to open the gamesalad viewer in xcode, it say "missing SDK in target GameSalad Viewer" and it has none of the search or toolbars like in the video. are there written instructions anyone could give me? that would be great :)

Comments

  • AsymptoteellAsymptoteell Member Posts: 1,362
    I think that video's outdated. I don't know how to do it, but don't follow the video.
  • MERMMERM Member Posts: 194
    ok that would explain :) i just kinda quit everything cause it wasn't doing the right thing :)
  • AsymptoteellAsymptoteell Member Posts: 1,362
    I think there was a thread a while ago on this. I don't remember if the question got answered, but I'll try to find it.
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    from the menu, select Project > Edit Project Settings...
    Under Architecture > Base SDK, choose one of the available device options: iPhone 3.2 or iPhone 4.0. If you are iPhone-only, 4.0 is the way to go.
    Close that window.
    From the menu, select Project > Edit Active Target "YourTarget"
    Under Architecture > Base SDK, choose one of the available device or simulator options: iPhone 3.2 or iPhone 4.0.

    thats for the older version of xcode though, should be relativel y the same
  • MERMMERM Member Posts: 194
    yeah it's not even giving me those options, i could get the architecture-Base SDK device, but i can't get to the menu or the edit active target stuff...

    EDIT: got the edit active target down
  • MERMMERM Member Posts: 194
    *bump*
Sign In or Register to comment.