Kill the accelerometer!
GhostShipApps
Member Posts: 81
Hi all, I was just passing by and stopped in gamesalad.com 1 month ago and I haven't leave since then. First curious, then impressed and now amazed.
I've been trying for 2 days with no luck, here is the question: Is there any way of stop the accelerometer working in the middle of a game?
Something like, if actor 1 overlaps or collides with actor 2 --> accelerometer stop working
Any clue is more than welcomed, thanks all.
I've been trying for 2 days with no luck, here is the question: Is there any way of stop the accelerometer working in the middle of a game?
Something like, if actor 1 overlaps or collides with actor 2 --> accelerometer stop working
Any clue is more than welcomed, thanks all.
Comments
In your case you can make it something like if actor collides with actor 2 collision = true . Next rule, if collision = false include move rules, otherwise do nothing.
Hope that helps.