Object collision problems

liamp47liamp47 Member Posts: 1
edited November -1 in Working with GS (Mac)
Hi I am making a game in which a plane flys through a series of hoops. I am having trouble getting the plane to detect whether it has gone through a hoop. I have it set so that when the aircraft collides with a sensor in the center of each hoop it will add 1 to game.No of Hoops. It doesn't work.

Comments

  • micksolomicksolo Member Posts: 264
    seems like a simple fix, depends on how you've set it up though. Is the sensor a seperate actor? Is the hoop spawning the sensor?

    Also with that kind of rule you have to remember to set the rule to
    if plane collides with hoopsensor
    change attribute No of Hoops to No of Hoops + 1.

    More info needed though.
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