Help loading updated app to app store
ck
Member Posts: 224
I've just done 1.1 of my latest app. When I use the Application Loader, I get these two messages:
1. This bundle is invalid. The key CFBundleVersion in the Info.plist file must contain a higher version than that of the previously uploaded version.
2. This bundle is invalid. The key CFBundleShortVersionString in the Info.plist file must contain a higher version than that of the previously uploaded version.
Any ideas?
1. This bundle is invalid. The key CFBundleVersion in the Info.plist file must contain a higher version than that of the previously uploaded version.
2. This bundle is invalid. The key CFBundleShortVersionString in the Info.plist file must contain a higher version than that of the previously uploaded version.
Any ideas?
Comments
PS you don't need to touch the profiles for updates
How do you handle the players save data when updating your app? Does updating your app not destroy and replace all existing files on the users device?
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
It is. So whats the issue?.
Previous version is 1.1. I've upped it to 2.0 (did the old "enter" after putting in the Version number in GS) and even checked the downloaded file from GS - says its 2.0 in the info plist. What else can be done? (besides contacting Apple that is)
*OLD FIX*
When you change the version number when publishing with GameSalad, type in the new version number (what ever you like)... e.g. version: 201 and make sure you press 'ENTER' otherwise it wont work.
Really with wish could manage these in GS better as there doesn't seem to be a way to delete ones you don't want. My advice to anyone in the same situation - update your GOOD version with a different icon so there's less confusion. Hope this helps others.