Change attribute : image to a filename - works in creator, not in viewer

SparkyidrSparkyidr Member Posts: 2,033
edited November -1 in Working with GS (Mac)
Hey guys.

I remember reading the other day (can't find the post now but I think it was TShirt who said) about using a change att, rather than a change image helps with loading times or something.

aaaanyways.

So rather than

-When x = whatever
--change image to a.png from the drop down

but

-When x - whatever
--change attribue "image" to (a.png) < typed in

This works fine when I preview in the creator, but testing using the viewer, when a=whatever, the thing I am changing the image on, turns to a while square.

Am I being an idiot? or is this a bug?

Comments

  • SparkyidrSparkyidr Member Posts: 2,033
    S'all good. I can use "change image" as opposed to change att.

    Pretty sure I didn't drag to a scene actor. Have deffo dragged to a prototype tho with that actor.

    Just out of interest. What was the reasoning behind using change attribute rather then change image in the thread the other day, if you can remember?
    (I think it was a fairly big thread about optimising scene load times)

    Sparks.
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