Change image after animation is complete. Not as simple as I thought?
I have complex set of animations using a series of timers.
Everything works fine until the end where all I want to do is Change the image.
Rule attribute. Game.Timer> 10
Game.timer < 20
Animate (works fine here)
Timer.
After 1.5 seconds Run to completion.
Change image.
But it changes to a different image (that's involved with this actor)
But it's the only change image rule the actor consists on (so far, will have more but yeah)
Help please!
Thanks.
.
.
.
-----------------------------------------------------
Join the GameSalad Community and have your game noticed for free.
http://www.facebook.com/ListYourTopiPhoneGame
List your Top iPhone Game on FaceBook!
Everything works fine until the end where all I want to do is Change the image.
Rule attribute. Game.Timer> 10
Game.timer < 20
Animate (works fine here)
Timer.
After 1.5 seconds Run to completion.
Change image.
But it changes to a different image (that's involved with this actor)
But it's the only change image rule the actor consists on (so far, will have more but yeah)
Help please!
Thanks.
.
.
.
-----------------------------------------------------
Join the GameSalad Community and have your game noticed for free.
http://www.facebook.com/ListYourTopiPhoneGame
List your Top iPhone Game on FaceBook!
Comments
I tried posting on here that it was solved but my internet has been atrocious