help with creating lives system
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Hi Guys,
Sorry if this has been dealt with a lot before but i cant find much on it.
I could follow tshirtbooths tutorial on health bars, but what I want is...
3 lives displayed (hearts)... every time the character hits an object then a heart is deducted??
Also while im making progress on my game im realising that when i pause and replay the scene some things have not re-spawned or been put back to its initial state... how do I do that??
Thankyou
www.twitter.com/appetitegsames
www.facebook.com/pages/Appetite-Games/203583699676600
Sorry if this has been dealt with a lot before but i cant find much on it.
I could follow tshirtbooths tutorial on health bars, but what I want is...
3 lives displayed (hearts)... every time the character hits an object then a heart is deducted??
Also while im making progress on my game im realising that when i pause and replay the scene some things have not re-spawned or been put back to its initial state... how do I do that??
Thankyou
www.twitter.com/appetitegsames
www.facebook.com/pages/Appetite-Games/203583699676600
Comments
But what rules do I place in if I want a heart to disappear each time my character hits and enemy?
Hope that helps
but I tried that with no luck.. I have three lives formed from using a replicate behaviour. when I do game.lives-1 all three lives disappear.
anymore ideas people?
thanks
whats the best way to have 3 lives onscreen and have one deduct every time my character hits an enemy?