GS 640 x 960 bug?
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Hello everyone,
This might be a bug or it might be something I'm not doing right, please advise!
When I start a new game for iPhone on GS, I size the initial scene to 640 x 960 and resize the camera to that to. I add a background that is 640x960 also.
I place an actor in the middle at the bottom with a rule saying that when tapped and pressed it makes a noise, I link up the sound file using Play sound.
I try it out, I click on the actor but nothing works. I click to the far right of the scene no where near the actor and it works.
Someone please advise me on how to fix this? Is it a bug?
I should add by the way that this doesn't happen if the scene and background are sized at 320 x 480.
This might be a bug or it might be something I'm not doing right, please advise!
When I start a new game for iPhone on GS, I size the initial scene to 640 x 960 and resize the camera to that to. I add a background that is 640x960 also.
I place an actor in the middle at the bottom with a rule saying that when tapped and pressed it makes a noise, I link up the sound file using Play sound.
I try it out, I click on the actor but nothing works. I click to the far right of the scene no where near the actor and it works.
Someone please advise me on how to fix this? Is it a bug?
I should add by the way that this doesn't happen if the scene and background are sized at 320 x 480.
Comments
Anyway Cheers!