Explosion help
Hey guys,
So I'm making a shooter game, like a flash death match type game, and I'm having trouble. I wanted to have some Bazooka like ammo, and when it hit a certain actor (my house) and explosion would occur. I followed TSB's blast effect template to a T, but had the "tnt" (bullet) activate when it overlapped or collided with my house, not on touch. THe only problem is, its not working. Its just acting like its just colliding with it, nothing more. Advice?
thanks!![:) :)](http://forums.gamesalad.com/plugins/emojiextender/emoji/twitter/smile.png)
-Jobo
So I'm making a shooter game, like a flash death match type game, and I'm having trouble. I wanted to have some Bazooka like ammo, and when it hit a certain actor (my house) and explosion would occur. I followed TSB's blast effect template to a T, but had the "tnt" (bullet) activate when it overlapped or collided with my house, not on touch. THe only problem is, its not working. Its just acting like its just colliding with it, nothing more. Advice?
thanks!
![:) :)](http://forums.gamesalad.com/plugins/emojiextender/emoji/twitter/smile.png)
-Jobo
Comments
If that's true, then move on and try somethign really simple. Like make the blast direction be a static number, just as a test (for example, if it is just 90 then it always goes 90, which is stupid looking, but at least you know it's doing something) If that works, then you know the problem was in your formula.