Preview of MULTI MOTO

ChaserChaser Member Posts: 1,453
edited November -1 in Working with GS (Mac)
Here is the preview of my new app submitted to iTunes

Comments

  • Metronome49Metronome49 Member Posts: 297
    The ramps for the motorcycle seem like they wouldn't work like that for touch input.

    Looks like a pretty crazy game.
  • SlickZeroSlickZero Houston, TexasMember, Sous Chef Posts: 2,870
    That's pretty sweet looking, Chaser!
  • ChaserChaser Member Posts: 1,453
    Metronome49 said:
    The ramps for the motorcycle seem like they wouldn't work like that for touch input.

    Looks like a pretty crazy game.

    It does have a tendency to remove all ramps when touched at bottom but I feel ok with it. Just as easy to put them back as desired.
    Thanks guys
  • ChaserChaser Member Posts: 1,453
    I thought I'd add some pics of Multi Moto. some tips on performance i ran into while working on this app over several months a few hours at a time.
    make sure your actors dont have duplicate rules in them as it seem to work fine on gs but on a dev build major slow down. Also try spreading the rules out to other actors like instead of making your main actor make a sound perhaps make another actor it comes in contact with play the sound.
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