Wide Graphics not Appearing Correctly
JoshKahane
Member Posts: 470
Hi
I have just started using GameSalad, great app by the way, hurry up and get the iPhone preview app out, haha. In my game, it requires having very wide graphics, well over 5000 pixels wide. This is so that it can keep moving for a good amount of time. My issue is that when I put my graphic into the game, I just get a white shape. The color from my original art has disappeared. Whats happened? How can I fix/avoid this? Thanks.
I have just started using GameSalad, great app by the way, hurry up and get the iPhone preview app out, haha. In my game, it requires having very wide graphics, well over 5000 pixels wide. This is so that it can keep moving for a good amount of time. My issue is that when I put my graphic into the game, I just get a white shape. The color from my original art has disappeared. Whats happened? How can I fix/avoid this? Thanks.
Comments
i would try to use 5 tiles instead of one big image...
cheers
very big stage. I have my stages at 480x8,000.00 hopefully GameSalad will push this stages.
GameSalad don't have a grid nether zoom tool????? what's up with that!!!! This make it hard to work with 16x16 pixels ect. ect..
I CAN'T SEE where to set my objects.