I've seen apps that bring up those blue pop up messages, most of them attempting to get you to rate a game or something similar. Can GS do the same thing?
To link back to game to rate you will need to be pro. Make two attributes (number of plays & clicked). When the game is loaded and player lands on menu +1 to attribute then save attribute. Rule: If #plays >= 5 & clicked = false popup please rate. then if the click it, make clicked = true.
MagoNicolas said: And how can yu make a link to rate your app? I mean, how i know what the link is to rate it? Or you just send him to your app in app store?
Cheers.
Ya I was just thinking of linking to app.
Jeffnichols said: I think there is a way to just remind them to rate it .. with out pro though.
Same approach, but instead of [No Thanks] [Rate Now] buttons, we just put a [Okay] button, and then remind them every 5 times they open the app or so. (Using mod %)
Note: Please do not take the things I say, as if they are written in stone, only trying to help with what I know. :P
MagoNicolas said: And how can yu make a link to rate your app? I mean, how i know what the link is to rate it? Or you just send him to your app in app store?
Cheers.
Good question ! but still , how can you send them to your app in the app store if you don't know the URL to your app? (cause you are still building it, it not approved yet)
You guys are saying how to make links to the app store and such in a pop-up message, but none of you are answering my primary question: How to you MAKE a pop-up message in GS? I am not wanting to prompt the user to rate the app. I want to use pop-up messages for a completely different purpose. In my game, there will be a key in the main menu where you can tap the enemies on the screen to reveal their description. I don't want to make 12 different scenes, so is there a way to make pop-up messages?
Comments
Anyone know how to do this?
Rule: If #plays >= 5 & clicked = false
popup please rate.
then if the click it, make clicked = true.
I mean, how i know what the link is to rate it? Or you just send him to your app in app store?
Cheers.
Note: Please do not take the things I say, as if they are written in stone, only trying to help with what I know. :P
Roy.
show / boolean
text / text
Actor 1 Rule: Actor receives touch
- Change attribute show = false
- Change attribute text to "Enemy 1 description"
- Change attribute show = true
Actor 2 Rule: Actor receives touch
- Change attribute show = false
- Change attribute text to "Enemy 2 description"
- Change attribute show = true
Pop Up Actor
- Display Text = text
Rule: show = true
- change y to below scene
- interpolate up