[Newbie apologies] Layer functions. Multiple selections.
I've searched the forums and noticed that there have been several old threads on these issues. Sorry to be a bright-eyed bushy-tailed n00b coming in and asking again, but I was wondering if there were any official plans to implement very basic editing functions such as:
- Multiple selections by cmd-click
- Marquee selection
- show.hide lock.unlock Layers...and Actors
- Numerical transforms for Actors on stage
Without these functions, using Gamesalad is like using a hammer to do everything from banging in nails to delicate engraving. In all honesty, I'm kind of totally flabbergasted such basic usability is absent, and about ready to say 'sod it' and get back to code. I really did think "nah, these things have got to be in there, no-one would release a GUI game builder without them, surely" when I was getting into GS. But...they aren't there, are they?
- Multiple selections by cmd-click
- Marquee selection
- show.hide lock.unlock Layers...and Actors
- Numerical transforms for Actors on stage
Without these functions, using Gamesalad is like using a hammer to do everything from banging in nails to delicate engraving. In all honesty, I'm kind of totally flabbergasted such basic usability is absent, and about ready to say 'sod it' and get back to code. I really did think "nah, these things have got to be in there, no-one would release a GUI game builder without them, surely" when I was getting into GS. But...they aren't there, are they?
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