Scene control of spawned objects?
I know you can use a scene object to reach in and control pre-created objects in GameSalad, which overcomes the basic difficulty of object communication being something other than collisions and global variables. Is there some way to use a scene to control objects that are spawned after the start of the scene? I'm aware I can create a number of objects off screen and then bring them on later, but I have yet to be able to break myself of the habit of spawning actors after the scene starts.
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