Getting A Ball To Roll
ChessPawn
Member Posts: 127
Hi there. I just started using GameSalad yesterday, and I love it. However, I did have a question. In my game, I have a ball and a box. So the ball starts at the top, and when the user presses GO!, the ball drops down. So before hitting GO!, the users is supposed to draw a path so that the ball can roll down the path, like a roller coaster. So it has to use some sort of physics so that the ball gains momentum as it goes down, but if there isn't enough, it'll just roll back the other way. Also, I don't know whether I used the right method to get the ball to drop. I just have the button change an attribute so that the ball accelerates at 270 (down). PLEASE HELP!
P.S. I have only programmed in Visual Basic before, and I am only in Grade 9.
P.S. I have only programmed in Visual Basic before, and I am only in Grade 9.
Comments
My question now is: Does the ball use physics by default. I mean, does it gain momentum and such already, or do I need to change something.
Thanks! :P
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