Custom fonts in GS

jb15jb15 Member Posts: 602
edited November -1 in Working with GS (Mac)
I've found a few examples of making custom fonts (for a game score) in GS, but they all require "constrain attribute." I wondered if there was any other way/behavior I could use--every time I us constrain, my game gets buggy and slow.

If this question has been asked before, could someone provide a link to the discussion? Thanks.

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