Another spawning problem...?

JamieOneilJamieOneil Member Posts: 877
edited November -1 in Working with GS (Mac)
Another problem.
When the actor spawns its fine.
but when i get higher in the scene, it spawns lower than it should
i think t is spawning at the FIRST position when the first actor spawned ?
how can i make it spawn where i touch?
BTW, my rule says to spawn at Mouse.Position.Y and the same with the X....HELp

jamieoneil

Comments

  • thebitmasterthebitmaster PRO Posts: 75
    Jamie,

    The location is relative to the actor that is spawning the new actor. You can one of three things.

    1) move that actor that does the spawning
    2) change the parameters inside the spawn itself to make the new actor relative to either the location of the spawning actor or to the screen
  • AppChogieAppChogie Member Posts: 503
    Is the spawn on touch? if so just remember to have a change attribuite that remembers to change the spawn x & y in your attribuites to the mouse x & y every secons etc.

    The problem is that you are not updating the attribuites with the new mouse x & y you have made it a fixed x & y.

    Keith
  • JamieOneilJamieOneil Member Posts: 877
    AppChogie said:
    Is the spawn on touch? if so just remember to have a change attribuite that remembers to change the spawn x & y in your attribuites to the mouse x & y every secons etc.

    The problem is that you are not updating the attribuites with the new mouse x & y you have made it a fixed x & y.

    Keith

    its not a fixed X and Y, its the mouse position X and mouse position Y. ?
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