Problems with Rotation
So I want an actor to rotate at speed 200 clockwise when X linear velocity is > than 0. Then want it to rotate at speed 200 counter-clockwise when X linear velocity < than 0. Works most of the time when set up that way using Rules and Accelerate behavior but sometimes it just stops rotating either way, even when I know X linear velocity is greater than 0 since I checked with display text bahavior. Any ideas?
Comments
Rule
When self.motion.linearvelocity.x ≠ 0
--Rule
--When self.motion.linearvelocity.x > 0
----Rotate Clockwise
--Otherwise
----Rotate Counter-Clockwise
Let me know if that works for you.
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Project Help from Tenrdrmer Click Here
GS BubbleBall Template HERE!!
Stacks Level Selection Template HERE!!
Expanding Option Menu Template HERE!!
Tenrdrmer's Menu # 3 HERE!!
Menu #4 - Level Banners HERE!!
AppSolute Entertainment on Facebook
AppSolute Entertainment on iTunes