Ram Usage, Weird Thing! Gs Guru Please Comment!
Hello ther,e how are you?
My new game, has 48 MB in image Ram usage when i test it via Viewer, With a Total of Ram Usage of 71 MB.
But it runs VERY fast, with more than 61 fps!
How can that be?
It Should be ULTRA Slow
I have hear that iphone 4 max was 60MB (Ram).
Why it isn't crushing? Lol, Its running perfect!
Cheers.
My new game, has 48 MB in image Ram usage when i test it via Viewer, With a Total of Ram Usage of 71 MB.
But it runs VERY fast, with more than 61 fps!
How can that be?
It Should be ULTRA Slow
I have hear that iphone 4 max was 60MB (Ram).
Why it isn't crushing? Lol, Its running perfect!
Cheers.
Comments
Seriously, though, this is a mystery. It could be a viewer malfunction. I'd suggest doing an ad hoc.
Cheers.
Please Gs Gurus! Explain Why a 71 MB (RAM) game works, lol With more than 60 fps!
This is awesome
Cheers.
App Size is like 14 MB.
But Should it crush with more than 60 MB Ram?
Ad Hoc and Viewer doesn't...
Cheers.
cheers Kipper
There is no direct connection between RAM and fps, well, yes the more ram you have the more sources you consume and fps will drop, but I can have a project with 30 actors non movable , each has 1024x768 image and ram will even be more than 100mb, but the actor don't have rules so fps will be 60.
Personally I think the things that most affect fps is constrains, timers and # of movables actors in the scene,
And your RAM is mostly your loaded assests like sound and images, which affect fps very little.
Roy.
Need to add 2 more animations to the game, will make some images a little smaller.
Cheers.