Assistance with rotating Actor (Solved)
![TwilightHunter](http://forums.gamesalad.com/applications/dashboard/design/images/defaulticon.png)
Hey fellas, quick question ;D
I have an actor that accelerates at Angle 0 at speed 100 (whatever) and He rotates randomly so he changes which direction he's moving randomly. I have:
-Acceleration 100
-Every 2 seconds:
Rotate to Angle: Random (0,359)
This works when it's not in the timer, but when it's in the timer, the actor just rotates like one degree randomly and it doesn't do much else. And if it isn't in the timer the actor rotates to a random angle, but only once.
Any ideas would be great!
I have an actor that accelerates at Angle 0 at speed 100 (whatever) and He rotates randomly so he changes which direction he's moving randomly. I have:
-Acceleration 100
-Every 2 seconds:
Rotate to Angle: Random (0,359)
This works when it's not in the timer, but when it's in the timer, the actor just rotates like one degree randomly and it doesn't do much else. And if it isn't in the timer the actor rotates to a random angle, but only once.
Any ideas would be great!
Comments
every 1 sec
Change Attribute game.randomangle to Random(0,359)
then in the timer you have now do every 2 seconds
rotate to angle game.randomangle
Give that shot
Aaron
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