Help! Mac App rejected - Packaged app won't launch
My Mac app was rejected for not launching when they tested the package file. GS sends you 2 things after publishing for the Mac. 1) the app 2) package file... so I tested the app w/ a "test user" account and all that. It works. BUT after I install the package file which I send to Apple it won't launch. It doesn't do anything really, no error, just won't open. Why will the app file work, but when I install the package file it won't work? Since I'm sending the package to Apple, this is what matters right? So what could be causing the app inside the package to not work when it works otherwise?
Comments
Also check with viewer how your ram is.
Cheers.
Is the packaged app file supposed to work on my Mac?