Help Needed - Spawning Patterns of Enemies
![Captain_Average](http://forums.gamesalad.com/applications/dashboard/design/images/defaulticon.png)
Hey guys,
As always, I'm sure there is a relatively straightforward answer to this problem that I'm missing.
I'm looking to create an effect similar to some sections of the game "Coconut Dodge"; patterns of "enemies" that fall from the top of the screen to the bottom that the player must avoid.
Spawning actors randomly isn't a problem, but I can't figure out how you would create them in waves of what are essentially mazes with set paths that the player must negotiate.
I hope I've explained the problem clearly enough, any help would be greatly appreciated!
Cheers!
As always, I'm sure there is a relatively straightforward answer to this problem that I'm missing.
I'm looking to create an effect similar to some sections of the game "Coconut Dodge"; patterns of "enemies" that fall from the top of the screen to the bottom that the player must avoid.
Spawning actors randomly isn't a problem, but I can't figure out how you would create them in waves of what are essentially mazes with set paths that the player must negotiate.
I hope I've explained the problem clearly enough, any help would be greatly appreciated!
Cheers!