Track Mouse Position when camera Y is higher ?

JamieOneilJamieOneil Member Posts: 877
edited November -1 in Working with GS (Mac)
I think this is the problem i have been having with my app.
The spawning works fine and mouseposition touch, but when i get higher up on the scene, the spawning is lower ?
I think it is because it only tracks the XY when you are at the starting position, if anyone needs a video or more info on what i mean, do ask.
I really need help here! thanks

JamieOneil

Comments

  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    you neeed to add a offset for you camera postiion

  • JamieOneilJamieOneil Member Posts: 877
    JohnPapiomitis said:
    you neeed to add a offset for you camera postiion



    Not working :(
    If you need to know, its an actor that moves up with the camera, and when you touch it, it spawns an actor, that spawned actor is spawning below (the first position of the spawner)
    Help ?
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    did u try putting the camera offset in the offset in the spawn behavior?
  • JamieOneilJamieOneil Member Posts: 877
    JohnPapiomitis said:
    did u try putting the camera offset in the offset in the spawn behavior?

    I tried in the actor that is being spawned, in the spawner, in the spawn behaviour. ?
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    you said you have a actor that moves up and when you touch it it spawns correct?

    in the actor you touch you have a spawn behavior then, in the x and y offset you can puit inside the actual spawn behavior, try putting the camera offset x and y attributes in there
  • JamieOneilJamieOneil Member Posts: 877
    JohnPapiomitis said:
    you said you have a actor that moves up and when you touch it it spawns correct?

    in the actor you touch you have a spawn behavior then, in the x and y offset you can puit inside the actual spawn behavior, try putting the camera offset x and y attributes in there

    not working :/
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