Showing Unlocked Actors In Layers + more

entersimonentersimon Member, PRO Posts: 273
edited November -1 in Working with GS (Mac)
I think some very small additions to the Layers tab would make things easier on us developers. 2 really quick additions would be an "unlocked" icon next to the layers that are unlocked from their prototype. Another would be the addition of a comments column that could be edited inside the Layers tab.

I don't know how many times I've gone to my layers and had to click through to find a specific actor on the screen and just sighhhed as I began my journey of discovery. Notes would end this.

Comments

  • quantumsheepquantumsheep Member Posts: 8,188
    entersimon said:
    I don't know how many times I've gone to my layers and had to click through to find a specific actor on the screen and just sighhhed as I began my journey of discovery. Notes would end this.

    I use a generic actor for a lot of my stuff - the easiest way to find them is to rename the actor by double clicking on it in the scene, then in the window on the left with the physics/graphics stuff look for it's name near the top - you can edit that.

    Additionally, you can edit the layer names - that also helps keep things organised.

    Good ideas though :)

    QS :D

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • entersimonentersimon Member, PRO Posts: 273
    Just reread what you quoted and realized I was a little unclear. I meant looking for a specific actor that performed a specific function. True, it could be named with that in mind, but I think notes would work better for specific info about the actors.
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