Help with accelerometer
![wroachbarrette](http://forums.gamesalad.com/applications/dashboard/design/images/defaulticon.png)
Alrighty guys, ive been posting allot of topics on this and im sorry for that but ive really made some progress and think im getting very close to getting this issue fixed
I am trying to do what apps like garageband do to get that velocity sensitive key affect, and ive tried to do this by setting up an actor that sits in the screen and acts as a moderator by monitoring the zaxis, and based on its position, changes tha volume, so say that the zaxis is between -1 and -.9, then the rule changes the game.audio,sound volume, to .1 and so on and so fourth, but this does NOTHING to affect the volume of the sounds i am trying to play on my app, anyone got an idea as to how to fix this? ill say i also tried putting this into the actual pads you tap to play the sound but that doesnt make a diference
I am trying to do what apps like garageband do to get that velocity sensitive key affect, and ive tried to do this by setting up an actor that sits in the screen and acts as a moderator by monitoring the zaxis, and based on its position, changes tha volume, so say that the zaxis is between -1 and -.9, then the rule changes the game.audio,sound volume, to .1 and so on and so fourth, but this does NOTHING to affect the volume of the sounds i am trying to play on my app, anyone got an idea as to how to fix this? ill say i also tried putting this into the actual pads you tap to play the sound but that doesnt make a diference
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ive tried to do this by setting up an actor that sits in the screen and acts as a moderator by monitoring the zaxis, and based on its position, changes tha volume, so say that the zaxis is between -1 and -.9, then the rule changes the game.audio,sound volume, to .1 and so on and so fourth, but this does NOTHING to affect the volume of the sounds i am trying to play
just play around...its easy to play now GSC actually works:)
Even on an iPad with GB I only get about five different levels