Count Shoot - Video with my problem

RubiyoooRubiyooo Member Posts: 163
edited November -1 in Working with GS (Mac)
Hi everybody
I am working in my first game. Actually i am stopped in a important problem.



The player need to fire off a fire. How i do not know to representaid a water. I have thinked in a fasters balls.

But the problem to start with i want to destroy a fire. It´s very slow to count the shoots if i shoot faster.
Always i used a life in the fire and colliedes that susbtract life with the balls.

Any idea??

Comments

  • scitunesscitunes Member, Sous Chef Posts: 4,047
    is the rule that counts the overlap with the balls in the fire? If so, take it out and put it in the water.
  • RubiyoooRubiyooo Member Posts: 163
    @scitunes

    Sorry im tried to change the rules in the water balls. But i am very bad with values. I don´t know how to save a count of water in a game atributte. And in other actor. If the condiction life=0 the fire will destroy :S

    I used Load atributte and Save atributte and nothing u_u
    Thanks by your fast reply!!
  • RubiyoooRubiyooo Member Posts: 163
    any idea? :/
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