Off screen destroy

andeande Member Posts: 22
edited November -1 in Working with GS (Mac)
Is there a way to turn off the destroy 'off screen'?

I have an actor being shot really high (past the screens top limit) but I don't want to put a block above to bounce it back but it seems that if it's off screen for x seconds then it destroys anyway.

How can I stop this?

Comments

  • POMPOM Member Posts: 2,599
    Gamesalad destroy automatic any actor that is far from the edge of the scene by 500 pixels and there is nothing we can do about it unfortunately .
    Instead of a wall you can give it a rule :
    if self.x is > 900 (or any value you want)
    Constrain self.motion.x to 0

    Roy.
  • andeande Member Posts: 22
    ahhh ok, thanks for the info though.
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    you can make your scene bigger to give more room.
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