can some one please make me a demo of a actor rotating as a perfect circle

guillefaceguilleface Member Posts: 1,014
edited November -1 in Working with GS (Mac)
i already try the one from wiki and all it does is move horizontal, first i copy the same formula dint work, then i check the x,y position of my actor and used those numbers and still did the same, any idea what iam doing wrong?

Comments

  • AsymptoteellAsymptoteell Member Posts: 1,362
    You need to constrain both the X and the Y positions to exactly what it tells you to. Make sure you used sin for y and not cos.
  • scitunesscitunes Member, Sous Chef Posts: 4,047
    remember you cannot type "s" "i" "n" - you must select it from the expression editor
  • guillefaceguilleface Member Posts: 1,014
    thank you i was using cos in y, also is possible to increase the diameter of the circle, like make it move in a big cirgle?
  • AsymptoteellAsymptoteell Member Posts: 1,362
    See the first number, 40? That's the radius of the circle. Change it to change the radius.
  • guillefaceguilleface Member Posts: 1,014
    yeah i figured that out my self :) , it took me a while since the description say it has to be half of the radio of the actor, now iam messing with a - to change to rotate the opposite way
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