Trouble with control camera behaviour.
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I had this same problem a while back and someone told me how to solve it but now I can't find that topic so...
I have a scene thats twice the size of the default and a character thats controlled by the mouse but as soon as the character leaves the starting area the controls get all wonky. Could someone help me with this problem?
I have a scene thats twice the size of the default and a character thats controlled by the mouse but as soon as the character leaves the starting area the controls get all wonky. Could someone help me with this problem?
Comments
Constrain Attribute:
vectorToAngle( self.Position.X - game.Mouse.Position.X , self.Position.Y - game.Mouse.Position.Y )+270
Move:
Direction=90 Relative to: Actor
Speed=100