Strange problem with optimizing for retina?

SkyMapleSkyMaple Member Posts: 817
edited November -1 in Working with GS (Mac)
I'm trying to set up my game for iPhone4. I changed the scene size and camera size/tracking area to 980*640
(or whatever it is). my problem is on the scene I have a simple actor that says when touch is pressed-change scene, but when I try to press it it doesn't work unless I'm actually pressing above it.

How can I fix this?

Comments

  • RedlerTechRedlerTech Member Posts: 1,583
    I wish you luck on the game, I know its simple. SIMPLE IS GREAT! ;D

    Matt
  • SkyMapleSkyMaple Member Posts: 817
    NextGenEntertainment said:
    I wish you luck on the game, I know its simple. SIMPLE IS GREAT! ;D

    Matt

    Thanks, but I need help not luck :D
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    you shouldnt be enlarging the camera and scene size for R.I

    all you do is check R.I on the home page of the project, then make all your art double the size

    then when you make a actor out of the image gamesalad will shrink down for

    you just check r.i., use double sized art and make you game as normal

    so for a ri background you check ri make the ART 960x640 then make a actor out of that, gamesalad will make a 480x320 actor then you

    also make sure all your image sizes are even and divisible by 4
  • SkyMapleSkyMaple Member Posts: 817
    So basically make the game as if it where for normal iPhone but make the art 2x
  • LumpAppsLumpApps Member Posts: 2,881
    Yes that's it. The size is 480x320. The background for example 960x640 with 72dpi res.
    If you have photoshop, set up a canvas with 960x640 dimensions and build your graphics there instead of building them in separate files. That way you can be sure you build them in the right size.
    You just cut them out of the document and past them in a new file (with canvas sizes devidable by 4).
    This way it is easier to get the sizes right. I tend to get lost in numbers when I use seperate files.
  • SkyMapleSkyMaple Member Posts: 817
    If i have an actor that i put on my scene when RI wasn't pressed can I just change the size of it to 1/2 its size?
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