Shake Rule Isn't Working
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I have an actor which recognises the shake and changes another attribute accordingly. In theory it should work, but I can't see why it doesn't.
http://www.file.lloydowen.info/6t5Z Here's an Image of the attributes and rules I have used.
*ONCE LOOKED READ ON*
I know it doesn't work because I have another actor displaying the 'gingershealth' attribute and it remains at 50, when shaken doesn't drop by '-10'
Thanks!
http://www.file.lloydowen.info/6t5Z Here's an Image of the attributes and rules I have used.
*ONCE LOOKED READ ON*
I know it doesn't work because I have another actor displaying the 'gingershealth' attribute and it remains at 50, when shaken doesn't drop by '-10'
Thanks!
Comments
Make a boolean game attribute called shake
In all your Shake rules put in
Create rule
If game.Shake is false
and then put all your shake rules in this rule