I use inkscape, and i find it so tedious and annoying, designing usually makes me quit my app all together, are there any good free art things (besides GIMP)
I at first hated inkscape too, but now I love it. I've been spending too much time in it and not enough time in gamesalad. The thing I didn't know at first that made it much easier to use is that if you click and drag on a line or curve, you can manipulate it by dragging it around. First, just draw something simple (I drew an angry cloud) and soon, you'll become more confident with it. Stick with it awhile, and It will become much easier. Otherwise, buy illustrator, or use gimp if you can draw normally well, and especially if you have a tablet. Also, photoshop elements isn't too much money. Much less than regular photoshop.
I have Inkscape and for the most part I really like it as a free Illustrator alternative. The one thing that almost kills it for me is the way cut/copy/paste works in it. Not only does it use Windows shortcut keys (control-c = copy, control-v = paste, etc.), but it also supports Mac shortcut keys (command-c = copy, command-v = paste, etc.). The problem? If you use the Mac shortcut keys, unlike the Windows shortcut keys, it converts the vector drawings to bitmaps. I think it does this because the command key shortcuts are accessing the X11's clipboard, not Inkscape's. After using the Mac shortcut keys by accident and then saving the vector work as bitmaps accidentally, I've pretty much stopped using it.
I tried out the Pixelmator demo and after the 30-day trial ended, I bought it. It's a really great Photoshop alternative. Even though it does not do vector graphics, I have decided to do all my future work with Pixelmator. My plans are for all my games to have retro arcade graphics so Pixelmator should be able to do everything I need.
@Chaser I totally hear you on that. It seems like a lot of extra work to get 72dpi graphics out of Inkscape.
Asymptoteell said: I at first hated inkscape too, but now I love it. I've been spending too much time in it and not enough time in gamesalad. The thing I didn't know at first that made it much easier to use is that if you click and drag on a line or curve, you can manipulate it by dragging it around. First, just draw something simple (I drew an angry cloud) and soon, you'll become more confident with it. Stick with it awhile, and It will become much easier. Otherwise, buy illustrator, or use gimp if you can draw normally well, and especially if you have a tablet. Also, photoshop elements isn't too much money. Much less than regular photoshop.
Good point, I should give inks ape a chance, it's just that, even when I save to a PNG, theres no alpha, I have to import everything in After Effects, do a color key, and have to fiddle with it to get it right, so in the end I have double the files I need. How can I fix this?
If you're a student or have a student in your house hold, you can get photoshop really cheap as opposed to paying full price.
I've been buying my software here every since my daughter has been in 1st grade and she's in high school now. I've got all the latest and greatest Adobe stuff and only paid a fraction of the retail cost for it. Not to mention my daughter is now actually better with Photoshop than I am..LOL
Typically, educational software is not licensed for commercial purposes. I had a meeting at NYU when I realized how big of an issue that could be.
Example, if I started an apprenticeship where the student used educational versions of the software, I could not use the content that the student created in paid apps.
Photics said: Typically, educational software is not licensed for commercial purposes. I had a meeting at NYU when I realized how big of an issue that could be.
Example, if I started an apprenticeship where the student used educational versions of the software, I could not use the content that the student created in paid apps.
That's usually true, but not always. Some companies allow it.
*edit* I just noticed you said typically not typical. Sorry.
yes you can use the student and educational version for commercial use. Check towards the bottom of this link youll see it. I bought mine threw my college at the discout price and thats the first thing i asked.
JohnPapiomitis said: yes you can use the student and educational version for commercial use. Check towards the bottom of this link youll see it. I bought mine threw my college at the discout price and thats the first thing i asked.
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If you're really cheap, the boxed version of Pixelmator is on Amazon.com.
Asymptoteell
And I forgot about 3d programs! If you'd rather do 3d graphics, you could use blender.
I tried out the Pixelmator demo and after the 30-day trial ended, I bought it. It's a really great Photoshop alternative. Even though it does not do vector graphics, I have decided to do all my future work with Pixelmator. My plans are for all my games to have retro arcade graphics so Pixelmator should be able to do everything I need.
@Chaser I totally hear you on that. It seems like a lot of extra work to get 72dpi graphics out of Inkscape.
- Jeff
I've been buying my software here every since my daughter has been in 1st grade and she's in high school now. I've got all the latest and greatest Adobe stuff and only paid a fraction of the retail cost for it. Not to mention my daughter is now actually better with Photoshop than I am..LOL
http://www.academicsuperstore.com/
Example, if I started an apprenticeship where the student used educational versions of the software, I could not use the content that the student created in paid apps.
*edit* I just noticed you said typically not typical. Sorry.
They are very specific about who qualifies to buy it and that you can only run it on their PC.
Now, even if it did say that, is the Adobe police going to show up at your door with a warrant to search all your source files. I really doubt it.
If your a student, saving 800 bucks on a copy of Photoshop is a pretty good deal.
I only posted that to help people out. If your at all worried about, then by all means pay the full price to set your mind at ease.
http://www.adobe.com/education/students/studentteacheredition/faq.html