Stupid Zombies
I want to apply bullet fire effect where bullet fire from the gun and moving one place to unother for sometime,
Similar to stupid zombies. How to do that in gamesalad?
Similar to stupid zombies. How to do that in gamesalad?
![image](http://www.hotfilesdownload.com/wp-content/uploads/2011/02/21d0981bb6841750.jpg.jpg)
Comments
then in the bullet you want to make a self attribute called bouncecount
make a rule in the bullet when it collides with the walls or anything else you want to count towards the destroy, change self attribute bouncecount to bouncecount+1
then make another rule in the bullet when attribute self bouncecount is greater then or equal to 5
destroy actor
then in the bullet actor
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colision with wall change *attribute* +1
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rule
if *attribute* = 3 (or other number)
destroy this actor
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Then another rule that when self.attribute = 5 (or 6, whichever you choose) destroy actor (or recycle it).
@rlehm I sent you PM please check.
What you need to do is created a bullet-wall integer attribute starting at 0. When the bullet collides or overlaps with the wall, change attribute bullet-wall to bullet-wall +1. Then make a rule, when bullet-wall = X, destroy actor
If you still need help with this project, I can help you with my 1 On 1 Project Help
If interested, please email me at matthewredler@gmail.com
Enjoy Your Day,
Matt
second do you see tshirt, tendrmer or anyone for that matter posting there services in peoples thread? NO
i dont know why you think your any different.
youve been told by multiple people to stop, so cut it out