Question about gravity

miahdcmiahdc Member Posts: 10
edited November -1 in Working with GS (Mac)
HI there i have read in the forums that scene gravity is not recommended and applying individual accelerations towards the ground is much better.
here is my problem i have two boxes that has acceleration when they fall or collide with the ground and each other they start to float. especially when i use two boxes that are not aligned properly instead of the other box falling onto the ground like in real life they just hit each other then float slowly. how do i keep them grounded? scene gravity is 0 BTW.

Comments

  • steeler0038steeler0038 Member Posts: 153
    Set your restitution off on both the platform and your boxes
  • miahdcmiahdc Member Posts: 10
    hi steeler0038 restitution 0 is off right? if so then i have them off already. if i add in 120 scene gravity this doesn't happen. is it possible to exclude some actors to scene gravity? thanks for the quick response! :)
  • steeler0038steeler0038 Member Posts: 153
    yes, i meant 0 as off :) and excluding some actors to scene gravity might work. I never really did much with gravity in my games. Good luck to you!
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