Creating attacking characters
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I am vigorously looking on information on how to make a character "ACTOR" that attacks you when you are a certain amount of space between you and them also I only want them to be able to hurt you when they attack for example I want the character to be able to Kick, Punch, and do a super move it should randomly be able to choose the attack it uses, and I want the character to randomly spawn around the level so I could set how many of the characters could spawn per level but it would be random, I also want to be able to give each character different strengths and supers within a level, I am trying to go for something like "Streets of Rage" if anyone remembers that game heh can anyone point me on the right direction I dont know if this is even possible in GS I have a friend that will make the sprites for me but I dont want to waste his time if its not possible
Comments
http://aigamedev.com
There is a lot of guidance on basic stuff as well as more advanced things.
You can check the distance between objects and therefore trigger behaviours based on proximity and with additional random selection for different attacks if you wish to. I think your major problem is not the ia but arranging animations that work together within collision boundaries. It is down to how advanced the fighting has to look and how much work you put into it.
good luck and I hope this helps
kipper