Is it possible to create 4 game slots to save game ?

samnextsamsamnextsam Member Posts: 33
edited November -1 in Working with GS (Mac)
Hi i have manage to make one load and save slot.
But i want to make it possible to save your game in a noter slot so you can decide what saved game you want to play ?

Best regard's
Sam

Comments

  • osucowboy18osucowboy18 Member Posts: 1,307
    I think this can be done. What you will have to do is use a combination of save attributes to save the game. Then, when the user opens the app up again, ask them if they want to continue, or start a new game. If they say continue, load the previous game attributes. If they say new game, start the game over, but don't change the save attributes. Then you will have to create another set of those save attributes and save the new game data to those attributes. This sounds like a lot of work to me, and I wouldn't recommend doing it until arrays come out in GameSalad. Hope this helps :)

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  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    pretty sure you can do this with one save and load attribute with different keys. not alot of work.
  • samnextsamsamnextsam Member Posts: 33
    HI i have tried to create two slot to be able to save but no luck. the problem is that i have to of the same save buttons on the screen i have and they have the same stuff written in them..

    I have made two different load file. attribute boolean loadison1 and loadison2..

    How can i put this in loadison1 in to one of the save file and loadison2 to the other one. so it now that it' two different save files
    and put one of the load file so it now what save file it should open

    Best regards
    Sam
  • samnextsamsamnextsam Member Posts: 33
    samenexte said:
    HI i have tried to create two slot to be able to save but no luck. the problem is that i have to of the same save buttons on the screen i have and they have the same stuff written in them..

    I have made two different load file. attribute boolean loadison1 and loadison2..

    How can i put this in loadison1 in to one of the save file and loadison2 to the other one. so it now that it's two different save files
    and put one of the load file so it now what save file it should open

    Best regards
    Sam

  • SAZ_1SAZ_1 Member Posts: 397
    i may be understanding this wrong but would'nt you need to have the exact same save file...as in saveison1 and saveison2 aswell so each one links to the specific load hence saving to different files and loading 2 different files... i know it doubles up on each rule which needs to be saved but then im not sure how else you could make it efficient .. ill need to think it through but well defo post back if i think of something and know one else does... these threads are generally beneficial to anyone who's making games.
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