How long does it take most artists to draw images?
I know this is a fairly loaded and difficult question to answer. I asked a guy to draw a couple of images for me.
He drew 14 block-type characters (128x64 each image) for me. He says it's taken him 23 hours to complete this project. I was thinking about paying him $20 an hour, which puts me at over $400 for these few images.
Does this seem like it's excessive for the time? I'm not an artist so I don't know how long it takes to draw things. I know that for some it takes longer and for some it can be really quick, I was just trying to figure out what would be average?
Seems like a lot of money for a game that I don't even know is worth anything...
Thanks all.
He drew 14 block-type characters (128x64 each image) for me. He says it's taken him 23 hours to complete this project. I was thinking about paying him $20 an hour, which puts me at over $400 for these few images.
Does this seem like it's excessive for the time? I'm not an artist so I don't know how long it takes to draw things. I know that for some it takes longer and for some it can be really quick, I was just trying to figure out what would be average?
Seems like a lot of money for a game that I don't even know is worth anything...
Thanks all.
Comments
Do artists charge for that time?
He did a few rough draft sketches in a sketch book, do artists typically charge for that too? Or do they just charge for actual work at a computer?
Thanks for all you're help guys!
It took him about 1,5 hour per sprites. If we're talking about very detailed pixelart of a talented artist, at a 128x64 resolution it's not THAT bad. If he is making vector-type images, you are probably getting ripped off. You should probably ask him first an estimate or make a deal to pay per-sprite.
In a real company, they charge for pretty much everything they do, but for this kind of small contract, they should probably be nice and round it up a bit. If he's charging for the time brainstorming, I wouldn't work with this guy.
I'm a bit curious, are these sprites looking good at least? If it's so-so, some people would probably sprite a whole game for that price.
If you have to pay for it you should come to some kind of agreement before.
Art has no fixed cost. It could be anywhere from $1 to $10,000,000,000,000 or more.
But yes, it takes time to make something unique and perfect. Most artists are very detailed and perfectionists - they want every line to be exact.
When I get an idea I have to draw a lot of things in free hand first until my character has the expression I want it to have. Then I scan it in and finish it up in illustrator / photoshop. That process alone takes time.
So, it depends on how this guy works and as others pointed out, how experienced he is. Making one small image in 23 hours sounds like a lot of time to me though - but as others ALSO said; haven't seen the uniqueness of the images either.
Good luck
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Its not nice when you complain about the money after the work is done.
Next time ask for a package price like Lykke said.
I dont think $400 is much unless you are not satisfied with the endresult. But then again you hired him for his specific skills.
I hope I don't sound to harsh.
Lump Apps and My Assets
The price doesn't sound unrealistic for an freelancer (rent, food, loans, taxes).If you hire and less experienced for 20$/h who uses 23hours or an experienced for 40$/h who uses 6, doesn't really matter as long as the result is what you wanted.
Dlondon is absolutely right about revisions, they are the biggest pain in the 'arts', and I generally reckon if there are more than 2 changes to anything I am on for a nightmare job. Final artwork is not the place to approve ideas but the inexperienced have not learnt the process and sometimes expect changes after they have approved something.
p.s Are you getting the right to the characters as well as the art? And to use them in more than one game?